Post by Mayhem on Feb 19, 2015 6:49:06 GMT
Stats
There are 4 Stats on Alter Egos. A character starts with 40 points to spread across these 4 stats. A starting character can have no less then 5 in anyone stats, and no more then 20. The 4 stats are as follows.
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Ranks and Stats
Novice Agent---(Start)---STAT CAP 20
Junior Agent ---(500)---STAT CAP 30
Full Agent ---(1000)---STAT CAP 40
Veteran Agent ---(2000)---STAT CAP 50
Alter Agent ---(4000)----STAT CAP 60
Alter Master ---(7000)----STAT CAP 100
There are 4 Stats on Alter Egos. A character starts with 40 points to spread across these 4 stats. A starting character can have no less then 5 in anyone stats, and no more then 20. The 4 stats are as follows.
Strength (STR) - This is the character's physical power, how much the character can lift and how damaging it is when being hit by the character.
Dexterity (DEX) - This is the character's physical speed, how fast the character can move, and how quickly they can react once they have seen a threat.
Constitution (CON) - This is the character's physical endurance, how long they can keep up activity, as well as how much of a beating they can take.
Wisdom (WIS) - This is the character's mental reaction, how quickly they can see threats, as well as how they can use or resist mental powers.
Player earn EXP which can be put into these stats, by fighting. Regardless of winning, you gain 1 EXP for every other player you fight as part of a thread, allies on your side do not give you more EXP. Missions and Event may also earn a player EXP. A player gains 5 EXP and 500 Ego upon ranking up due to post count.
It is REQUIRED that all players keep a record of earned EXP and were it was spent. Moving EXP after it has been spent is not allowed. However a player may choose to save EXP to spend at a later date.
Dexterity (DEX) - This is the character's physical speed, how fast the character can move, and how quickly they can react once they have seen a threat.
Constitution (CON) - This is the character's physical endurance, how long they can keep up activity, as well as how much of a beating they can take.
Wisdom (WIS) - This is the character's mental reaction, how quickly they can see threats, as well as how they can use or resist mental powers.
Player earn EXP which can be put into these stats, by fighting. Regardless of winning, you gain 1 EXP for every other player you fight as part of a thread, allies on your side do not give you more EXP. Missions and Event may also earn a player EXP. A player gains 5 EXP and 500 Ego upon ranking up due to post count.
It is REQUIRED that all players keep a record of earned EXP and were it was spent. Moving EXP after it has been spent is not allowed. However a player may choose to save EXP to spend at a later date.
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Ranks and Stats
Novice Agent---(Start)---STAT CAP 20
Junior Agent ---(500)---STAT CAP 30
Full Agent ---(1000)---STAT CAP 40
Veteran Agent ---(2000)---STAT CAP 50
Alter Agent ---(4000)----STAT CAP 60
Alter Master ---(7000)----STAT CAP 100